/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package org.rpgmapper.character;

import com.jme3.scene.Node;

/**
 *
 * @author Nehon
 */
public interface CharacterModel {
        
    
    public abstract void walk();
    
    public void stop();
    
    public Node getNode();
    
}
